/* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for * full list of contributors). Published under the Clear BSD license. * See http://svn.openlayers.org/trunk/openlayers/license.txt for the * full text of the license. */ /** * @requires OpenLayers/Handler.js * @requires OpenLayers/Events.js */ /** * Class: OpenLayers.handler.Keyboard * A handler for keyboard events. Create a new instance with the * constructor. * * Inherits from: * - */ OpenLayers.Handler.Keyboard = OpenLayers.Class(OpenLayers.Handler, { /* http://www.quirksmode.org/js/keys.html explains key x-browser key handling quirks in pretty nice detail */ /** * Constant: KEY_EVENTS * keydown, keypress, keyup */ KEY_EVENTS: ["keydown", "keyup"], /** * Property: eventListener * {Function} */ eventListener: null, /** * Constructor: OpenLayers.Handler.Keyboard * Returns a new keyboard handler. * * Parameters: * control - {} The control that is making use of * this handler. If a handler is being used without a control, the * handlers setMap method must be overridden to deal properly with * the map. * callbacks - {Object} An object containing a single function to be * called when the drag operation is finished. The callback should * expect to recieve a single argument, the pixel location of the event. * Callbacks for 'keydown', 'keypress', and 'keyup' are supported. * options - {Object} Optional object whose properties will be set on the * handler. */ initialize: function(control, callbacks, options) { OpenLayers.Handler.prototype.initialize.apply(this, arguments); // cache the bound event listener method so it can be unobserved later this.eventListener = OpenLayers.Function.bindAsEventListener( this.handleKeyEvent, this ); }, /** * Method: destroy */ destroy: function() { this.deactivate(); this.eventListener = null; OpenLayers.Handler.prototype.destroy.apply(this, arguments); }, /** * Method: activate */ activate: function() { if (OpenLayers.Handler.prototype.activate.apply(this, arguments)) { for (var i=0, len=this.KEY_EVENTS.length; i