/* similar to equi.js FIXME proj4 uses eqc */ Proj4js.Proj.eqc = { init : function() { if(!this.x0) this.x0=0; if(!this.y0) this.y0=0; if(!this.lat0) this.lat0=0; if(!this.long0) this.long0=0; if(!this.lat_ts) this.lat_ts=0; if (!this.title) this.title = "Equidistant Cylindrical (Plate Carre)"; this.rc= Math.cos(this.lat_ts); }, // forward equations--mapping lat,long to x,y // ----------------------------------------------------------------- forward : function(p) { var lon= p.x; var lat= p.y; var dlon = Proj4js.common.adjust_lon(lon - this.long0); var dlat = Proj4js.common.adjust_lat(lat - this.lat0 ); p.x= this.x0 + (this.a*dlon*this.rc); p.y= this.y0 + (this.a*dlat ); return p; }, // inverse equations--mapping x,y to lat/long // ----------------------------------------------------------------- inverse : function(p) { var x= p.x; var y= p.y; p.x= Proj4js.common.adjust_lon(this.long0 + ((x - this.x0)/(this.a*this.rc))); p.y= Proj4js.common.adjust_lat(this.lat0 + ((y - this.y0)/(this.a ))); return p; } };